Presumably, this state would continue indefinitely, as the time required to find out what would happen would take several years real-time even at maximum time acceleration. The end of the patched conics path plotted by the game can be reached, at which point the spacecraft begins drawing a course behind it. With a powerful enough ship, it is possible to get to the point where the info tab will display the craft's situation as "escaping" the Sun (Kerbol). Thus, achieving gravitation-free flight is impossible. The sphere of influence (SOI) of the Sun (Kerbol) is infinite, making the Sun (Kerbol) inescapable. This imposes a challenge where the objective is to get as close to the Sun as possible while surviving. Using parts with higher maximum temperature reduces the chance of overheating, making the inflatable heat shield a good choice to shield your delicate parts from heat. The heating varies on the surface area it shines and part specific heat. Previously the closest sustained altitude was 1,340 m, but now bodies emit radiation which heats parts and overheats parts before it could reach the atmosphere. With a sufficiently-distant apoapsis, the required Δv to "sundive" from Kerbin orbit can be reduced to under 4 km/s. The more efficient way to reach low Sun (Kerbol) orbit, at the expense of drastically increased flight time, is to use a bi-elliptical transfer. Low orbit can be reached by using a standard Hohmann transfer from Kerbin's orbit, this requires about 8 km/s of change-in-velocity (Δv). This will give a Science situation of being in space high over the Sun (Kerbol) until an altitude less than 1,000 Mm is reached. This is especially important to keep in mind considering the effect shiny objects have on the average Kerbal.Įscaping the SOI of any other body will place an object in orbit around the Sun (Kerbol). Scientists have noted a particular burning sensation and potential loss of vision if it is stared at for long periods of time. The Sun is the most well known object in the daytime sky. Doing an ice chunk analysis on Eeloo can confirm this name. Fans on the KSP forums invented and popularized the name, and the term "Kerbol System" was used in the official 1.2 release post, the first issue of "The Kerbal Chronicles" as well as in the official trailer for the KSP Enhanced Edition. Before version 0.11, which introduced an object for KSP's parent star and an orbital Map view where it was explicitly named, it was an unnamed directional light source at infinite distance. "Kerbol" is a fan-made portmanteau of "Kerbal" and "Sol" - the Latin name for the real-life Sun. This is very similar to our sun which contains 99.86 % of the mass in the real world solar system. Kerbol contains 99.97 % of the mass in the Kerbol system. As of version 0.18.2, five planets: Moho, Eve, Kerbin, Duna and Jool and two dwarf planets: Dres and Eeloo orbit around it. The Sun (also known as Kerbol unofficially and in Kerbal Space Program 2) is the parent star of the planetary system in KSP, popularly referred to as the Kerbol System.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |